Home > Games, Lists > Dakkster’s Top 300 Games, 150-126

Dakkster’s Top 300 Games, 150-126

It’s been a few days since I posted, so it’s time to get on with it again. I’ve been with my family at Sweden’s biggest amusement park and spent time with Assassin’s Creed 2 as well as doing some barbequing with a bunch of friends. Long weekend, a lot of nice experiences. Time to get back to the list. As usual, check out this tag to check out the rest of the posts, going all the way back to my initial thoughts and reasoning behind the list.

150: MechCommander 2 (PC) – I am a huge fan of the BattleTech universe and MechCommander 2 is, sadly, a game that I wish I could’ve spent more time with, but things just didn’t pan out back when it was released. Still, I played it enough to have fun with it, but I didn’t like the narrative as much as in the first one. The first one was about kicking Clan ass and the second one was about the Inner Sphere squabbles that happened after that. That’s probably gobbledegook to most people, but the first one was simply better. I will say, though, that the ability to play for three different factions was quite interesting.

149: LEGO Star Wars: The Complete Saga (Xbox 360) – Wonderful co-op game. The LEGO games are all working with the same concept. Take a movie/toy/comic/book brand and make a game out of it where you run around as different characters with a few standard abilities, collecting tons of different things and building stuff while everything is in LEGO. I’ve only spent considerable time with LEGO Star Wars, going through the story along with my best friend. It’s a fun ride and most of the story bits are told with a lot of humor, even the serious stuff. The controls, however, can be very frustrating, especially the camera and how well you can see depth of field. This means that a lot of the time, you jump to a platform only to discover that you were way off because of the crappy camera perspective.

148: Chip & Dale Rescue Rangers (NES) – This is a Disney classic on the NES and not surprisingly, it was made by Capcom. Great game that’s a lot of fun just because it keeps things simple. The design is spot on because you’re tiny and the world is big, so it’s fun jumping around on huge plants and whatever else there is. You can play co-operatively and the fun thing when doing that is that you’re able to pick each other up and throw. This usually leads to conflict in one way or another, in a very fun way.

147: Super Mario World 2: Yoshi’s Island (SNES) – One of the best Mario games, as far as I’m concerned. It was extremely unique to play it back when it was released, because no one understood how Nintendo had the balls to make you play as the Yoshi family instead of actually playing as Mario. I just love the art style of this game, but I always felt that there was something missing. Maybe it was Baby Mario’s damn whining that was the problem?

146: Street Rod (Amiga 500) – One of the most monumentally epic fails in my gaming “career” was when I had gone through this game, winning street race after street race, tweaking cars left and right, repainting them to look nice, etc. It was one of the last races before I’d won all the cars, or something, and I was getting ready to start the race. The countdown starts and I promptly shit the bed and wreck the transmission. Woohoo, all that “work” down the drain and back to the drawing board. Awesome game.

145: Call of Duty 2 (PC) – Well, we’ve been here before. Yet another WW2 game, so I don’t really know what to say. The screenshot I chose for this game is one of the most tense sequences I’ve ever played in a game, where you have to lay down fire on a big town square while hordes of enemies come at you. Just about everything from the first game was improved on in this one, really solid action.

144: Mega Man 5 (NES) – And here is where Mega Man enters my list. The Blue Bomber’s adventures have a few things that make you go “that’s Mega Man” if you come across them. First of all, the music. As far as 8 bit music goes, Mega Man has no peer. His games are simply the best 8 bit music you can find. Then the tight controls. They are just perfect and make the third point possible. The action. It’s just goddamn perfect platform shooting action. In MM5 the concept was getting a bit tiresome, so this was when I stopped playing the 8 bit games. It was still an awesome game though.

143: Doom 3 (PC) – This is a case where iD Software went from an old game and tried to up the ante to what was current. They couldn’t make another mindless shooter with solid level design and no narrative. They also couldn’t make Carmack’s engine work its magic to have many enemies on screen at the same time. So they went for nice narrative and really creepy atmosphere with more shock horror than the looming fear of walking into a room filled with a hundred enemies. I played this with the flashlight mod, because I couldn’t stand not being able to light my way everywhere I went. That was a stupid design decision if there ever was one.

142: MechWarrior 2: Mercenaries (PC) – More BattleTech. This was the first Mech game I ever played, before I started reading all the books, so I didn’t get fully into all the technical bits of it, all the details. I also had no clue what the game was about, but it was cool to control a walking tank and lay waste to a bunch of stuff. I say walking tank, because I go nuts every time I see a Mech referred to as a robot. Mechs need pilots and can’t think for themselves.

141: Snake Rattle ‘n’ Roll (NES) – This was a really fun game. Fun for real. I don’t just mean the gameplay and whatnot. I’m saying that the snakes looked like they were having so much fun and the music had so much swing to it that you couldn’t play this game without enjoying yourself.

140: G-Police (PC) – If only this game would’ve taken off and become insanely popular. Sadly, it didn’t. I just love the whole dark futuristic city that you work in as a part of the police air force or whatever it is. Fantastic action game and a prime reason to own a joystick back in the day. In fact, I’m wondering why they don’t do something similar today. Think Descent in a futuristic urban environment.

139: Rise of the Triad (PC) – This was one of the most fun multiplayer deathmatch games that we used to play on LANs. I can’t actually remember if I played the story part of it and frankly, it doesn’t matter, because we had so much fun with the multiplayer.

138: The Legend of Zelda: The Minish Cap (Gameboy Advance) – This Zelda game helped me pass the time when I moved to another city in 2004 and hadn’t gotten my place set up properly. It follows the, by now, classic Zelda formula and it has a lot of fun elements to it. One of them is the match-the-pieces thing that you do to unlock a bunch of stuff. That really got me going in a really OCD way, because I wanted to find all of them. The talking hat was entertaining too and they did a lot with the regular/mini size changes.

137: Heavy Gear 2 (PC) – More Mech action, or rather Gear action. The publisher behind MechWarrior 2: Mercenaries lost the rights to the MechWarrior brand, so they got the Heavy Gear brand instead. This was the sequel that I spent loads of time trying to get to work on my computer, mainly because it wasn’t released for European keyboards. Trying to re-map the controls by fiddling with config-files was a bitch, but it was worth it. Heavy Gear 2 was amazing.

136: Assassin’s Creed (Xbox 360) – This game had so much promise that went down the toilet because of repetition. You had nine big assassinations to do and for every one of them, you went through the exact same things to prepare for the hit. That kind of repetition got insanely tiresome and effectively killed the game for most people, myself included. The second one is another story, but I’m not done with that yet. Still, for all the faults of the first one, it is a very inspired game with great parkour action.

135: Diablo (PC) – “Stay a while and listen.” How many times have you heard that line? I love the simplicity of this game and in a lot of ways I like it more than the sequel, mainly in terms of level design. All the “levels” you went through to get down to Diablo felt no-brainer and they nailed a lot of the bosses, especially The Butcher.

134: Aliens vs Predator (PC) – The first AvP game for the PC introduced the horde mode that’s become very popular today. That’s not, however, what made this game fantastic. No, this game lives and dies on atmosphere. It has it in spades and I can count on one hand (okay, maybe two) the games that have had me more scared. The aliens were unpredictable because they weren’t always in the same places. When you played as a marine, you faced the aliens for so long that when you finally ran into a predator, you shit your pants. You felt mighty as the predator and fast and sneaky as the alien, just right. It was also really cool to go back to the levels as the other species.

133: NHL 2001 (PC) – This represents all the PC NHL games that I played. If we go by time spent, I should probably have this a lot higher up on the list, but a lot of the time, it was just a war of attrition against the AI. With pretty much every game, I played at least a season with the Detroit Red Wings.

132: Killer Instinct (SNES) – I will go into why I liked this over Street Fighter 2 in another post, but what matters here is that I did. I thought the graphics were awesome and I loved the different fighters. My favorite to play as was Fulgore, but the others were fun too, especially when I learned combo breakers.

131: Probotector (NES) – Contra for the US audience and the soldiers were transformed into robots, but what the hell, it’s the same game. The spread gun has never been as big of a life-saver as in this game and the only thing that keeps this game from being higher on the list is the maddening difficulty. Talk about unforgiving.

130: Castlevania: Circle of the Moon (Gameboy Advance) – The first portable Metroidvania game that had a lot of stuff that I wouldn’t have a clue about if it weren’t for GameFAQs. The different cards you could collect, the combos you could do, etc. Great game even without that knowledge, though, and it’s one of the best Metroidvanias out there.

129: Wolfenstein 3D (PC) – Another game I played in black and white on my dad’s computer with PC audio. When I played this in color and with a proper soundcard for the first time, I was floored. It was such a badass game to play and I was playing this game for a long time. Moving along a wall, pushing the use button to try and find secret doors took up a lot of my time in my early teens. So worth it.

128: Need for Speed 2 (PC) – This is kind of a collection post for NFS2, NFS3, High Stakes and Porsche Challenge, but mostly for NFS2. These were all fun racing games in singleplayer, with High Stakes probably being the most fun of the bunch, but when it came to multiplayer NFS2 had them all beat. My friends and I used to play all of the stages, but one in particular got a whole bunch of playing time with us, although I can’t remember its name now. I used to spend the first lap driving the wrong way and then turn around when I met (read: crashed into head first) the other guys who were going the right way. Then I would spend the remaining seven or eight laps in catchup mode, going faster than what would normally be possible. It was so much fun.

127: Bionic Commando (NES) – Another unforgiving NES game, but it was so cool back in the day. Not a lot to say here, really. More platform action genius by Capcom.

126: Castle Crashers (Xbox 360) – This far into the list, it should be obvious that I like co-op play. Castle Crashers is pure co-op awesome in a little jar. One of the best games available on XBLA, with its unique art style and hilarious game design. We basically went through this game, four of us, in one sitting and the time just disappeared. When we were done, we thought the time was about midnight. It was 3 AM. Go figure.

I have a bunch of work stuff to take care of this week, so I don’t know how much writing I’ll be able to get done. I’ll get 125-101 up before Friday.

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  1. 9 June, 2010 at 17:16

    Love the Chip and Dale addition to the list. Good memories playing it with friends and annoying the heck out of each other.

    I have a feeling we’ll be seeing a lot more of the MegaMan series. I played them a little bit and they were fun. Feeling like I should maybe add a few to my emulator if I can find the time these days.

    Rise of the Triad was actually a very good game. I never got to play it with friends, but enjoyed it as a single player timewaster.

    Assassin’s Creed sucked. I made it to the second assassination and then once I realized it was the exact same game for the next X hours I gave up on it. I guess it might have had potential or something, but it was a colossal waste of money in my books.

    Diablo – I never got into it really. When it was really popular I was working at an internet cafe and there were a couple guys who came in every day for hours and hours on end only for that game and I vowed not to get to into it for that very reason. Played it a couple hours in total maybe.

    Great call on Killer Instinct, I spent a lot of time playing this one as well and was one of only a couple fighting games that I was decent at, mainly because there were not many other people that played it. Pretty sure I used Riptor quite a bit.

    Wolfenstein 3D has to be top 10 in terms of hours played for me. It pushed the boundaries a lot in terms of its 3D technology and really set the table for later games.

    Bionic Commando was just difficult. We never ever got very far in it despite the time spent.

    • 12 June, 2010 at 16:02

      Assassin’s Creed’s main fault was the repetition, but I liked the concept and the atmosphere, so I stuck with it and finished the story. It wasn’t really worth it to sink that much time into it, but it’s at least a little rewarding now that I’m playing the second game, which is so much better it’s not even funny. They learned from every mistake in the first one and improved it by miles and miles.

      The Mega Man games… yes, if you can find the time you should really play at least the first three. They are 8 bit perfection in my mind.

  2. lockedge
    12 June, 2010 at 03:20

    I just finished commenting on yout 125-101 blog and after seeing STUNTS, it had me thinking “I wonder if he has Street Rod on his list?”

    YES. That game was impossible to achieve the top car in, by the time the summer was over. So fun though, especially the aqueduct races.

    Yoshi’s Island + Megaman 5 + Chip n Dale = supreme Victory. All of those games have a special place in my heart(well, megaman 5 to a lesser degree, MM2 is my childhood)

    Killer Instinct was great. However, if someone knew an ultra combo and you couldn’t break out of it, you were usually pooched. Especially if that player was using Glacius.

    NFS 2 was alright, but I much preferred NFS3. I found it just a bit more polished. NFS4 was just rough though, IMO. I found the track design to be underwhelming.

    • 12 June, 2010 at 16:50

      Street Rod was just epic. It’s not the same to play NFS Pro Street or something like that. It doesn’t have the same charm as Street Rod did. Wouldn’t that be the perfect kind of game to release on a smaller scale, like an indie game for the iPad or something?

      The NFS games… we didn’t get to play the “other” (as in other than NFS2) games in multiplayer that much, because we were so in love with the arcade feel of that one. But I had a lot of fun with them on my own, especially the third one.

      Mega Man 2 will be on the list later on. Much later on 😉

  3. eek
    17 June, 2010 at 21:15

    147: Super Mario World 2: Yoshi’s Island (SNES) – “One of the best Mario games, as far as I’m concerned.”
    147? Really? Naming it as one of the best mario games should qualify it for, at least, a <50 slot. Or even <10. 😉

    • 18 June, 2010 at 02:31

      The way I see it, 147 isn’t bad at all 🙂 There are simply a shitload of great games. And Mario doesn’t get a boost in the rankings just because he’s Mario.

      From the first post about this list: “This is NOT my attempt at trying to dictate what games are best or worst or anything like that, because that is just silly. It all comes down to taste and I’ve had great fun with games that were considered shitty by a lot of people. This is my nostalgia here.”

      Plus, Mario will get his due higher up on the list 🙂

  1. 3 January, 2011 at 00:58
  2. 19 July, 2011 at 08:31
  3. 6 April, 2014 at 13:22

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