I’m a gamer. I love gaming. My Top 300 Games list here on this blog is pretty good proof. That list is also proof that I’ve missed out on some really good games. Well, the last two months I’ve tried to take care of that. It all started when I got a job at GameStop and we had this really great deal on PlayStation 2 games. I had borrowed a PS2 from a friend but hadn’t used it a lot, mainly because I kind of felt it wasn’t really mine. Yeah, I know, I’m weird. Anyway, I bought that PS2 from my friend and started collecting games for it. I had already gotten a few to play when I borrowed it, but that was like two or three.
Now, I know that I won’t play through all of these. I might not even try all of them. But playing them is only half the reason I got them. I just got this idea that I should have a good, solid collection of PS2 games. Since I could get most of them really cheap, I thought “fuck it, why not?” and then I went out and bought stuff, resulting in the following collection.
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 3: Snake Eater
Syphon Filter: Dark Mirror
Silent Hill 2
Silent Hill 3
Resident Evil 4
Brothers in Arms: Earned in Blood
Brothers in Arms: Road to Hill 30
God of War
God of War 2
Devil May Cry 3: Special Edition
Prince of Persia: Sands of Time
Prince of Persia: Warrior Within
Prince of Persia: Two Thrones
The Mark of Kri
Grand Theft Auto: Vice City
Grand Theft Auto: San Andreas
Guilty Gear X
Soul Calibur 2
Final Fantasy XII
Baldur’s Gate: Dark Alliance
Tony Hawk 3
Gran Turismo 3 A-Spec
Gran Turismo 4
WRC II Extreme
Pretty solid list if you ask me and I got most of them dirt cheap. I’ve also borrowed ICO and Shadow of the Colossus and I will also get Ratchet & Clank 3 (Up Your Arsenal in the US). And I have Final Fantasy VII for the original PlayStation that’s playable on this baby along with an old memory card.
So I guess we’ll see when I’ll get around to playing all of these. Right now I’m happy just owning them. And yes, I’m aware that I’m nuts.
Oh, and do you think anything is missing?
Today I read a cool article about how feasible the Fallout games are. Check it out here. Anyway, when I was done with the article I came to the comments and immediately saw this gem:
I actually never got into Fallout, simply because of their rampant abuse of evil chemical drugs – its a big turnoff to me.
Wow. Yeah, because no one in reality ever used any drugs. The hilarious part is that this person has 420 in the username, which makes it painfully obvious why it is particularly “chemical” drugs that are evil. Because “natural” drugs are completely harmless. Yeah. Also, saying that Fallout rampantly abuses drugs is about the same as saying that Mass Effect contains graphic sex that the player can control.
I’m fine with people calling the game disgusting, but I would expect them to call it that because you can blow people heads off in a very graphic fashion. But drugs? Fuck off.
I don’t know exactly how long I’ve played Mass Effect 2 by now, but if I had to guess, I’d say that I’m about 25% through the game. I have two more squadmembers to find and I’ve only completed one loyalty mission so far. I’m in love with pretty much every aspect of the game. So far it’s practically perfect. I’ve just started playing the Lair of the Shadow Broker DLC.
I should write more about this, but it seems like I could write a whole novel about all of my impressions. It’s just perfect. Pity I can’t experience what’s in this screenshot because I don’t want to mess anything up with my love interest from the first game going into part three. That’ll have to be with my next playthrough, when I play with my renegade femShep, as opposed to the paragon maleShep I’m playing right now. She’ll go after Thane for sure. He kicks ass. Or should I go for Garrus? We’ll see, I guess. I could still make a save and then have a little hanky panky, load up the save and turn Miranda down and I’ll still be safe with Ashley Williams. Kick ass!
I know what I love the most about the game. It’s the consistency. This is as pure an experience that I’ve ever had with a video game.
I just finished a session with my Xbox 360. First time in about a week that I sat down and actually played something. Busy week. I played three games. Call of Duty: Black Ops, Outland and Peggle. Let me comment on each of them.
Peggle. Plowed through the Peggle Nights expansion’s adventure mode and I am officially done with that game. Electronic crack and I’m staying far away from it. Fun while it lasted.
Outland. Just tried the XBLA trial and bought it on the spot after that run. Didn’t play it anymore after I bought it, but my initial impressions are that it’s a cross between Castlevania, Ikaruga, Braid and Limbo. Four games that I loooooove. Outland’s ambiance and general feeling is just fucking awesome and I want to play it more soon!
BlOps. Fucking. Sucks. Call of Duty is a game series that has been tiresome ever since I started playing World at War. I don’t think I finished the first level of that game. I barely pushed through the campaign of Modern Warfare 2 as it was a very frustrating experience, same as World at War. I played through a couple of levels of Black Ops tonight and it’s the exact same thing as all the other games. Knock your head against the wall over and over and over again until you bleed. You enter a scene and you have X amount of checkpoints to get through. Each checkpoint has enemies attacking you in droves and the game’s supporting characters are screaming at you to haul ass. Well, if you haul ass and hurry up, you will get shot to bits and restart at the latest checkpoint. Most of the time you won’t even know who killed you and you won’t have a chance at dodging the bullet, grenade, exploding car or whatever else is killing you. You just go back to the drawing board and try something else, most of the time you lower your pace, which results in more annoying screams from your AI pals. Well, you know what? I’m tired of this concept. It’s outdated and tiresome and it doesn’t matter one bit if your game has the most impressive graphics ever, because the game still sucks. I’m done with the CoD games.
I think I just broke Game Dev Story. At this point in the game, every game I develop becomes a hall of fame game and sells enough to get the #1 spot on the sales charts.
That’s why I decided to try something. My development team is pretty good right now, with several of them having traits in the 300s, if that tells you anything. Bottom line, my guys and gals are awesome. That’s why I decided to try and make the worst game I could. I picked two unpopular genres that I had never made a game with before, making me level 0 for each of them. With C popularity instead of A, the two genres I decided to use were Racing and Detective. Yes, I got a comment that it was a strange combo and that it potentially wouldn’t sell at all.
Then I outsourced the scenario writing to the cheapest and worst possible person, because none of my own people were bad enough. I did the same with graphics and sound design and didn’t use any boosts. Oh, I also used the Speed plan to speed up development, costing me quality. The reviews I got was one single point from getting into the hall of fame and when I got word about the first week of sales, it had, surprise surprise, ended up in the #1 spot. Yes, I can’t fail in this game even if I make an effort to. Bummer. The only thing I have left to do is to get a game of the year award. I usually take home all the other awards except that one.
So maybe I’m done with that game soon. But I paid something like 3 bucks for it and I’ve spent around 12 hours on it. Pretty good value for those 3 bucks if you ask me. And the developer apparently has two more games on the way. One is a direct sequel and the other is a game where you run a game store instead of a developer studio. I’m getting both as soon as they are released. You should too.
I’ve been reading a lot of gaming blogs this year and if there is one game that has gotten waaaaaay too much hype, it’s Singularity. Weirdly enough, it began as an under the radar game because Activision stripped it completely of promotion budget. Then as the year went on people started a word of mouth type of movement, saying that it’s the most underrated game of the year. It took on, in my opinion at least, gigantic proportions, leading to a hype campaign that made the game impossible to still be under the radar. It turned into sheer hype.
Since the game doesn’t deserve that hype, it has became overrated. Vastly so. And let me tell you why.
It’s just not that good. It’s not bad, but it’s definitely not very good. It’s mediocre in almost every way.
– The graphics are bland and dated. It’s gray spliced with some gray and then some more gray. You also have some brown in there. The geometry reminds me of ooooooold shooters and the character models are just… you get the picture.
– The sound didn’t do anything for me in my surround system and the voice actors are pitifully stereotypical.
– The writing is a joke because it’s all over the place. It’s like the game can’t decide if it’s going with a poignant and serious tone or if it’s a comedy. The narrative is also all over the place, because the audio diaries that are there try to emulate what’s been done several times before in the System Shock and BioShock games, but they fail horribly. Singularity doesn’t have any explorative freedom, which was what made the audio diaries so eerie in those games. It’s not used in the same smart way in Singularity.
– The weapons are, with one exception, incredibly boring. The Seeker was an interesting take on the sniper rifle, but the rest of them were so meh I don’t even know where to begin. The setting is a research paradise turned bad, so the potential for all sorts of interesting and creative weapons was definitely there, but Raven Software pissed that opportunity away.
– The enemies are annoying and, with one exception, don’t take advantage of the time travel aspect of the game. That makes the collection of enemies boring and bland.
– The Time Manipulation Device (TMD) is the selling point of the game and it’s woefully underused. You use it, alright, and you use it often, but that’s not what I mean. It’s just another weapon for you. You point at enemies and hyper-age them to death. People will say that “oh, but you use it for puzzles as well!” but fuck you all if you bring that up. Fixing a broken staircase doesn’t count. The idea of time manipulation isn’t used properly. It never wows me and it never really makes me think out of the box. That’s what it should do if it’s a goddamn selling point for the game. The TMD just becomes your fallback plan if you’re low on ammo or something. You shoot two or three enemies and there’s a bit of pressure on you, so instead of reloading the rifle, which would take some time, you resort to your make-enemies-older-by-pointing-at-them device so you get some breathing space. It’s just not used properly.
Bottom line, it’s merely an okay game, not the blow-your-socks-off game of 2010. I get that Activision and Bobby Kotick killed all the promotion for the game and that made it kind of come out of nowhere, but that doesn’t mean that it’s the best surprise of 2011. A game on the level of Army of Two doesn’t get that distinction. It’s full of broken promises and mediocrity. It had so much potential that it didn’t use, instead leaving it to be boring and bland. People compare it to BioShock all the time and the people who do that are all stupid, or they just have a very bleak memory of BioShock. BioShock was a narrative masterpiece, the weapons were creative, the plasmids were creative, Rapture was a masterfully created character in itself, you were actually scared of the big daddies and the twists and turns of the storyline were awesome. Singularity doesn’t have ANYTHING that comes to the level of BioShock. Nothing. In fact, Bioshock looks and plays better than Singularity and it’s a game that is several years older.
So stop promoting this game, saying that people should play it. It’s bland and boring and it’s a waste of time. The only reason I played it was because I wanted to get something for what I paid for it.