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Evil drugs in Fallout?

2 July, 2011 Leave a comment

Today I read a cool article about how feasible the Fallout games are. Check it out here. Anyway, when I was done with the article I came to the comments and immediately saw this gem:

I actually never got into Fallout, simply because of their rampant abuse of evil chemical drugs – its a big turnoff to me.

Disgusting game.

Wow. Yeah, because no one in reality ever used any drugs. The hilarious part is that this person has 420 in the username, which makes it painfully obvious why it is particularly “chemical” drugs that are evil. Because “natural” drugs are completely harmless. Yeah. Also, saying that Fallout rampantly abuses drugs is about the same as saying that Mass Effect contains graphic sex that the player can control.

I’m fine with people calling the game disgusting, but I would expect them to call it that because you can blow people heads off in a very graphic fashion. But drugs? Fuck off.

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Categories: Games, Stupidity Tags: , ,

Dakkster’s Top 300 Games, 10-1

17 October, 2010 Leave a comment

Final part of the Top 300 Games list. The older parts can be found here. This part of the list was so hard to rank, so think of it more as a collection of number ones, because they are all that good. Let’s go!

10: Fallout 2 (PC) – The only game where you really have the freedom to be both good and/or evil. It also has some of the best writing in a video game ever. And the best moody, dark, post-apocalyptic atmosphere music ever. It’s funny, it’s poignant, it’s raw, it’s just so multifaceted. I’ll give you an example. When you get to a small village called Modoc, you can sleep with either the son or daughter of a farmer. They are really jonesing for some bedroom action. If you do, the farmer catches you and forces you to marry whomever it is you got nasty with. Problem? Hardly, you just go the Slavers in The Den and sell them your spouse. Yes, it’s that kind of a twisted game and it is awesome for it. Pure genius.

9: Halo 3 (Xbox 360) – The third and, at this point, final part in the Halo story starring Master Chief. It’s the most solid console shooter I’ve ever played in almost every respect. It’s a great conclusion of the Halo story and it’s so much fun to play in co-op. It’s also awesome in multiplayer, both online and right at home on the couch with three of your friends. I’ve had so much fun with this game. It doesn’t have a weak point in my book.

8: System Shock 2 (PC) – I don’t think I’ve ever been as scared as when I played this game for the first few hours. At one point I crawled into a ventilation tract and just stayed there until The Many were gone. This game and its generally undiscovered greatness is the main reason why I’m annoyed by the attention and accolades heaped upon BioShock. BioShock is, apart from graphics, an inferior game in pretty much every conceivable way. You can play this game any way you want. You really can and not a lot of games can make that claim. The skill trees are very interesting and there is a metric fuck-ton of different ways to customize your character. BioShock is a joke in comparison. Shodan is one of the best villains ever and the narrative is insanely effective.

7: Mega Man 2 (NES) – Mega Man 2 is pixel perfection. It is the pinnacle of 8bit gaming. It is a perfect game. The theme music from the first Wily stage is the best game music ever composed. Metal Man’s weapon is the perfect Mega Man weapon. It just has it all. It’s a goddamn awesome game. Nuff said.

6: Zelda 3: A Link to the Past (SNES) – This is the last great Zelda game as far as I’m concerned. This will probably never be topped. The balance in this game between action, adventure, exploration, puzzles, tension and pure fun is perfect. The pacing and the narrative is awesome. And of course, it explains who Link, Zelda and Ganon are… WITHOUT FUCKING UP THE WHOLE STORYLINE *COUGH* OCARINA OF TIME *COUGH*!!! I will get to OoT later and I will explain further why it is not on this list, but that is the biggest factor. Zelda 3 is pure Zelda. When you go to get the Master Sword is one of the most atmospheric moments in gaming history. Perfection.

5: Chrono Trigger (Nintendo DS) – I haven’t played through this game yet. I’m at the end game, but I still have a ways to go, as is often the case with JRPGs. This is the greatest of them all. It might just be 16bit graphics and sound, but this game conveys so much emotion that it’s off the scale. It just grabs you and refuses to let you go. Hell, I never thought I’d care this much about a robot and a frog and even a villain. And Marle and Crono’s connection is just perfect. I love this game, pure and simple. Just play it. It’s like a fine wine, it only gets better with age.

4: Deus Ex (PC) – I recently replayed this game all the way through for the first time in six or seven years and it still holds up. Incredible feat, especially considering it being a first person shooter. I tried to make an effort to make my character a bit different than what I usually play as and I discovered that putting points into melee and using one of those nano-swords along with the melee combat bonus implant will decimate any fighting force in seconds. Especially if you have damage reduction and a speed booster so you can take a bunch of hits while you run up to people and chop them down. I discover new things about this game every time I play it. Just fantastic.

3: Secret of Mana (SNES) – I got this game for Christmas 1993, I think. I told my parents that I didn’t want anything else and I even snuck up at night to look at the presents under the tree. I found one that was for me that was shaped like a SNES game box and opened one of the folds and saw the title of the game in its dark green box along with a screeshot. Then I went to bed, calm and pleased that I would get what I wanted the most. The next day, on Christmas eve, I got it and I didn’t even have to fake surprise, because it all came naturally anyway 🙂 Then I went up to my room and popped the game into my SNES. When the first notes of the title music hit me I just couldn’t press start to start playing. I just sat there on my bed listening to the music over and over again. It was pure magic. It still is, I guess. Anyway, I played through most of this game with a friend of mine and I remember thinking at one point that “man, this game is really long” and I wasn’t even halfway yet. But it kept me going all the way through and the entire game is just genius. Sure, the story and narrative aren’t as deep as Chrono Trigger or Final Fantasy VI, but it still beats them in my book. The art direction, the music, the fighting, the leveling up, the characters, the mood and atmosphere… it’s just all there.

2: Super Metroid (SNES) – Apparently this game was so good that Nintendo didn’t think they could do it justice with a sequel for the Nintendo 64, so that’s why they skipped that generation for a Metroid game. I love Metroidvania games and this is the ultimate game in that genre. You can play this one in so many different ways. Speedrun? You got it. Discover everything? Sure, and even if you think that you’ve discovered most things, I can guarantee you that there is even more in there. It has so many secrets for you to find and this is THE most atmospheric game I’ve ever played. The controls are perfect, the graphics are perfect, the music is perfect, the pacing is perfect, everything about this damn game is absolutely perfect. Just play it.

1: Baldur’s Gate 2: Shadows of Amn (PC) – Here we are. The number one spot. I don’t want to count how many hours I’ve spent on this game, but I’ve loved pretty much every one of them. It’s by far and without hesitation the best RPG I’ve ever played and it has so damn much you can experience and if you want to get into the mod scene it grows even bigger. The crazy thing is that I never even got around to playing Throne of Bhaal. If I did, it would probably be a runaway victory instead of a neck-and-neck finish like it is right now. I don’t really know what to say about Baldur’s Gate 2… it’s so damn great!

The next step in this list is to make it a permanent part of the blog and add a few games that I’ve played since I started writing the list, such as Splinter Cell Conviction, which I’ve already written about in this blog. I will also make an aggregate list in a post so you can see all of it in its entirety. Then I’ll start writing the spinoff lists, starting with the games that I don’t want on my list even though popular opinion might put them there. Zelda: Ocarina of Time is number one on that list. It’s a bastardized Zelda game as far as I’m concerned. I have no idea what time frame I have on the next stuff since I don’t have as much of a drive to write when I work full-time, but it’ll get cranked out sooner or later.

Dakkster’s Top 300 Games, 20-11

19 September, 2010 4 comments

Next to last post until this list is wrapped up. Well, at least until I get to the spinoff lists, but I’ll sit on that one for a while. As usual, get to the rest of the blog posts in the series by clicking the Top 300 Games tag. I should note that at this point in the list, it’s extremely difficult to differentiate between games and make up my mind about whether or not one of them should be ahead of another.

20: Thief 2: The Metal Age (PC) – Garrett, the ultimate gaming antihero, returns in this, the best sneak ’em up of all time. Karras is a really creepy bad guy and on the way to the end you go through the most inspiring levels I’ve ever seen in a sneak ’em up. Every single level is fantastic; the first warm-up mansion, the harbor, the bank, fleeing from your house, getting to know the mechanists and then the pagans, etc. It’s all set up so well.

19: Mega Man 3 (NES) – Among a lot of Mega Man fans, there’s a divide between those who regard MM3 as the best in the series and then you have those who give that honor to MM2. I’m one of the latter, but holy shit is MM3 close. I still remember firing it up for the first time and trying out Gemini Man because he seemed to be the coolest boss on the startup screen. Rush joined the gang and was a good addition. Facing the MM2 bosses was also an interesting curve ball.

18: Half-Life (PC) – Even though the first game is missing the gravity gun, the impact of playing it hit me more than playing the sequel. I still remember battling headcrabbed scientists, trying to get to the surface of the Black Mesa research center and then there are soldiers there and they … shoot at ME! It was such a cruel twist. People like to rag on the game for the Xen levels at the end, but I didn’t have any problems with them. The expansions are interesting too, especially Blue Shift. I’m still waiting for the mod called Black Mesa, which is a conversion of the entire Half-Life game to the Source engine used in Half-Life 2.

17: Max Payne 2: The Fall of Max Payne (PC) – When I first played this game, I thought it was much more mature than anything I’d ever played. I think I’ve played through it four or five times and I still love the narrative and detail, but most of all I love the perfect action. The TV shows you can catch throughout the game are complete genius. I thought I would be annoyed by the change in Max’s appearance since the first game, but it actually worked really well. The romance with Mona Sax was perfect and the environments, the city of New York, it’s still like one of the characters in the game. I’m dreading the release of Max Payne 3, because it seems the new developers have dropped all the good aspects of the first two games.

16: Mass Effect (Xbox 360) – I fairly recently replayed this one, because I had only played it once and I wanted a second character to import into Mass Effect 2, one that was the complete opposite of my first character. My first character was a male good guy who had a romantic relationship with the soldier Ashley Williams. I saved the council at the end because I’m such a philanthropist. My second character was a female, evil, lesbian asshole who didn’t give a shit about the council and also saved that almost extinct murderous insect race. I figured that I will play through ME2 at least twice, so why not make it interesting? Mass Effect has its flaws, to be sure, but it’s the general impression that’s so lasting and thorough. Even though the battles can be a bit stilted, that’s easily overshadowed by the fantastic cinematic feel of the entire game. The inventory sucks? Fuck it, just sell everything. I love the whole story and the world just pulls you in. I also read the two books and they put some of the things in the game in wonderful perspective.

15: Final Fantasy VI Advance (Gameboy Advance) – This is a game that could just as easily be in the top three as in spot #15. One of the greatest RPGs ever and I’m actually glad that I didn’t get to play this one properly until I was a grown-up. I don’t think I would’ve appreciated it as much in my early teens. Kefka is the most evil bad guy ever and the whole ensemble of heroes is fleshed out A LOT. The storytelling in this game pulls no punches even though it’s just a 16 bit game. You care about those small sprites. I’ve been thinking about who are my favorites, but the longer I got into the game, the more I got to know each character and the harder it was to pick a favorite. Still, Celes and Locke has a special place in my heart. And Terra of course… and Cyan! See, it’s impossible to pick just one or two! And we can’t mention this game without bringing up Nobuo Uematsu’s excellent music. Quite possibly the best game soundtrack ever in my opinion.

14: Fallout 3 (Xbox 360) – The expectations I had for this game were so high, I don’t think I’d ever had them that high for anything. Apart from a few small details, this game lived up to them and was a slam dunk and a home run at the same time. What I missed the most was the witty writing from the first two games. The action was awesome, the blend between turn-based and real-time battles was perfect, atmosphere and settings were great, and the list goes on. At this time I haven’t even touched the five DLC episodes, but that’s coming and with them, this one might rise.

13: Duke Nukem 3D (PC) – I think you could say pretty safely that this game is what got me so heavily into the FPS genre and it also got me to appreciate the fun of multiplayer. You see, when a bunch of other people were praising Goldeneye for the Nintendo 64, saying how awesome it was in slow four player split screen multiplayer with worthless controls and boring, bland settings, I was playing with eight others, each of us on our own screen, killing each other in colorful and detailed settings at a fast pace and with incredibly fun weapons. This game had it all and I replayed the single player part of the game last year on XBLA for the 360. With the news that Duke is finally coming back, I don’t really care how good or bad that game is. This one is the grandfather of FPS games for me and it still holds up today.

12: Counter-Strike (PC) – I could have included this with the Half-Life spot, but I’ve spent so much time playing this that I view it as an entirely separate experience. Counter-Strike. CS. I guess I’m referring to the old-school version here and not the one that was released along with Half-Life 2, with the upgraded Source engine. At first when I started playing this I didn’t really like the constant interruptions of new rounds and I didn’t like that I could only carry one rifle and one pistol. That you ran faster when holding the knife was so ridiculous that I didn’t even know where to begin. But then I started liking it and I got really good at it. I didn’t play with a clan or anything like that, but I played consistently with the same people at a few servers, so we got to know each other pretty well and could play together as a team. I was pretty good with most weapons, so it wasn’t like I went AWP sniper rifle all the time, although that was pretty fun. I liked to vary my play style to keep the opponents on their toes. My favorite map was cs_office because I always dominated that one by listening to the enemies while sneaking around the corridors.

11: Quake 2 (PC) – Quake 2 is the game I was probably the best at at one point. I knew for a fact that I was among the top 30 in Sweden when it came to free for all deathmatch. Several different server stats made that a sure thing. I was simply good at the game and even though I didn’t work on becoming better, the insane amounts of time I spent on the game probably helped make me even better. When we played local multiplayer I could take on everyone else at the LAN, 8-10 people, in CTF and still come out on top. A friend of mine was the same when it came to StarCraft, but Quake 2 was MY game. Online, I liked to play the regular DM maps, but there was a special server that ran only one map over and over. It was a secret map in the single player part of the game and it was called Space. What made this map special was that the gravity was very low, so when you jumped, you flew across the big rooms and this made it a wonderful place to use the railgun, my favorite weapon in the game. I had a lot of fun on that server.

The next post will have the final top ten.  After that I’ll get it up as a separate part of the blog and update it with a few games I’ve played since I started making the list.

Dakkster’s Top 300 Games, 40-31

6 September, 2010 Leave a comment

Climbing closer to the top of the list, with this one we get down to 31, leaving us with the last tenth. No more chitchat. Check out the older posts in the blog series by clicking the Top 300 Games tag.

40: Halo 3 ODST (Xbox 360) – Bungie took the narrative of the Halo series to new and exciting places with ODST, which worked really well considering the group we followed instead of just Master Chief or the Arbiter. I loved the moody setting of ODST and it was, as is usually the case with Halo games, great fun to play in co-op. The casting of the voice actors was perfect and having a bunch of Serenity actors was a stroke of genius. The soundtrack also featured different music compared to the “regular” Halo games and that was also spot on. The downside was that it was pretty short and you couldn’t play Firefight online through matchmaking. I didn’t really play it that much locally anyway, but it was a nice addition.

39: Blade Runner (PC) – Voxels again! Well, some of it. Apparently the characters were made with voxels so they could be more detailed, or something like that. At the time of its release, it looked awesome and I think I finished it three or four times. You get different endings depending on what decisions you make and what people you talk to. This whole game is all about powerful narrative and even though you should have Blade Runner the movie in your repertoire – and that helps a lot to understand the game – it’s not needed to fully get the game. What really got to me about the game back when I first played it was also that it’s a point and click adventure, but not really. You don’t get a thousand weird inventory items and there are a bunch of other unconventional things about it, but it’s still a point and click affair. Masterfully done too, I might add.

38: Life Force (NES) – This is shoot ’em up at its best in my opinion. The controls are perfect, the music is perfect, the feel of the game is perfect and the length of the game is just right. Add the Konami code to the mix and you have 8 bit perfection as far as spaceships go. There’s not really a lot more to say here.

37: Fallout (PC) – I remember getting the Swedish PC Gamer magazine one day and on the demo disc that came with every issue, there was a preview copy of Fallout. It was a small town that wasn’t included in the full game and you basically went in there guns blazing. I’ve shot countless guys with burst mode in the Fallout games, but I still remember that first time I shot a leather-clad punk with the SMG and he staggered for a bit while falling to pieces. It blew me away and, although I had already fallen in love with the setting and atmosphere, I was completely floored by that display of balls to the wall violence. The game may look dated today, but I still think it holds up today. The story kept you on your toes throughout the entire game and there are few games that pull off the moral gray areas of all the actors and factions.

36: Mega Man X (SNES) – The only Mega Man game I’ve really played on the SNES. I tried X3, but that felt way too muddled with peripheral stuff which took away from the core gameplay. That doesn’t hold true for X1 though, because Capcom hit the nail on the head with that one. It’s a very good balance of story, bosses, skill development and music. You can play the game from beginning to end and still miss a huge amount of extra stuff that you can get if you revisit the levels at different times. I kind of miss Dr. Wily as the villain, because Sigma feels a bit too serious for a Mega Man game.

35: Dead Space (Xbox 360) – Dead Space is the reason I got myself a surround sound system and that game alone was worth paying for it. The sound plays such a big part in this horror game and the developers have created a very living and believable world. When I played the game, I also watched the tie-in animated movie, which only built on the experience. The game stands on its own more than well enough though, so don’t think that it’s needed to watch that movie. Whenever I think of Dead Space there’s one word that pops up in my head more than any other and that word is “visceral”. You FEEL this game when you play it. You are practically right there in that world and even though most of the scares are of the cheap “BOO!” variety, the main scare factor of the game is the general atmosphere and creepy feeling of solitude.

34: Halo: Combat Evolved (Xbox) – I didn’t have an Xbox back when this was released and at the time I was playing what I considered to be better games on the PC. You CAN’T play an FPS with a console controller, I said. Then when the PC port was released a few years later, it was fun and all, but I still didn’t see what was so groundbreaking. After that I’ve played through it again on my Xbox 360 (backwards compatibility for the win) and that time something happened. I saw how this game made it possible to play FPS games on consoles, thanks to its perfect controls. It just worked. I also started paying attention to the story, something I hadn’t done when I played the PC version, and even though it’s cliche and all, it really got me hooked.

33: Liero (PC) – The original Worms got some Finnish (I think) guy thinking “wouldn’t it be awesome to be able to play this in real-time instead of waiting your turn?” and Liero was the result. And it was awesome. My friends and I played this A LOT, sitting two people in front of one computer, because network multiplayer wasn’t possible. We came up with a version that we called Action Liero, based on the Action mods for a few FPS games. We took down the health of the worms to 10% and severely restricted the weapons. We played it so much that we were able to fly across the screen at incredible speeds and still hit our targets the majority of the time. It was like a ballet of tiny worm violence.

32: Max Payne (PC) – Yeah, yeah, he looks constantly constipated. I know. That still doesn’t take away from the fact that it’s one of the most action-packed games ever. The comic book narrative combined with the dark voice-overs are perfect and James McCaffrey has the perfect voice. Why he wasn’t cast in the movie instead of Marky Mark Wahlberg is a complete joke. There still isn’t a game series that’s done the bullet time effect in a better way.

31: Rainbow Six Vegas (Xbox 360) – This game is some of the most fun I’ve had and the atmosphere is everywhere in this one too, both when you play solo or cooperatively. Perfect controls for a tactical shooter and even though it would be nice to have the skill point system from the sequel, I like this game more because of the environments and the story. I can’t wait for the next part in the franchise.

Well, that’s it for this post. As usual, comments are appreciated.

Some random thoughts on E3 2010

16 June, 2010 2 comments

I haven’t scoured every bit of detail about E3 so far and I certainly haven’t watched any of the press conferences. I’ve watched a few trailers and interviews and read some news bits and previews. Some thoughts.

– Dead Space 2 looks awesome, just like the first one.

– Zelda: Skyward Sword looks extremely “meh” and it annoys me to no end that none of the 2D games were included at the start of the E3 trailer.

– I’m really looking forward to Deus Ex: Human Revolution. Has me wanting to play through the first one again.

– Assassin’s Creed: Brotherhood looks interesting.

– Medal of Honor and Call of Duty: Black Ops haven’t wowed me at all, thinking that with everything I have to play, I’ll just pass on them and pick them up when they’re in the bargain bin.

– New Xbox 360 looks spiffy and I want one. Will depend on income, though, not a must-buy. Would be cool, though.

– Kinect is cool but soooooo gimmicky. Haven’t seen anything about the PlayStation Move yet, but my attitude towards that is the same. Fun for a short while, then it collects dust.

– Gears 3 will probably be a release day-buy for me.

– The Nintendo 3DS seems cool, although I’m not going gaga over Kid Icarus, since I didn’t play the NES game that much.

– I’m insanely excited about Fallout New Vegas, Halo Reach and Bionic Commando Rearmed 2. Add Deus Ex and Dead Space 2 to those and you have my five winners so far this year.

– Rage, Ghost Recon, Super Scribblenauts and Crysis 2 are all in the upper echelon of my excitement, but not overly so.

– Metal Gear Rising looks very cool, but it’s not my kind of genre, so I’ll probably pass on it.

– The new XBLA Castlevania game didn’t get me one bit excited. It’s a raid game. I want the Metroidvania, not a damn multiplayer raid game.

– DarkStar One: Broken Alliance looks incredibly cool, but it’s one of those games that I will want to play before I buy it, because it seems like it might be too big for its own good, making all the parts mediocre. That’s a risk with big games like that, but if they pull it off, I’m buying it.

– Goldeneye with Daniel Craig? Epic meh.

– Portal 2 should be fun.

– PlayStation Plus was a given. Should be fun to see how the PS3 fanboys react to rationalize their whining about Xbox Live being paid.

Also, as a Swede I have to go through the pain of listening to other Swedes butcher the English language when they pronounce stuff. I just heard Raving Rabbids pronounced in a way that I didn’t think was possible. I might be unforgiving here, but I think that if you spend so much time using and consuming modern media, like most gamers in their 20s and 30s do, you shouldn’t fuck up the pronunciation THAT badly. It shouldn’t even be considered your second language, because you’re exposed to it so damn much it should be second NATURE. It’s just unacceptable. Woe…